Blender Git Loki
Git Commits -> Revision 92379ec
Revision 92379ec by Erwin Coumans (master) December 16, 2006, 05:50 (GMT) |
contribution from RCRuiz: drawing of rigidbody constraint pivots, and allow passing of full constraint frame. |
Commit Details:
Full Hash: 92379ec21f78ba7a7f7354d3039ef300c0bb2cb4
SVN Revision: 9335
Parent Commit: 3c9a11f
Lines Changed: +293, -233
18 Modified Paths:
/source/blender/blenkernel/bad_level_call_stubs/stubs.c (+4, -0) (Diff)
/source/blender/makesdna/DNA_constraint_types.h (+2, -0) (Diff)
/source/blender/src/buttons_object.c (+8, -6) (Diff)
/source/blender/src/drawobject.c (+57, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+22, -152) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+74, -37) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+74, -24) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+10, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+4, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+4, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp (+5, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+4, -1) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp (+5, -1) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h (+5, -1) (Diff)
/source/blender/makesdna/DNA_constraint_types.h (+2, -0) (Diff)
/source/blender/src/buttons_object.c (+8, -6) (Diff)
/source/blender/src/drawobject.c (+57, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+22, -152) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+74, -37) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+74, -24) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_ISceneConverter.h (+5, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+10, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+4, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+4, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp (+5, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+4, -1) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp (+5, -1) (Diff)
/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h (+5, -1) (Diff)