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Git Commits -> Revision 9ca5b78

Revision 9ca5b78 by Benoit Bolsee (master)
October 9, 2008, 06:06 (GMT)
BGE bug fix: fix several bugs and inconsistencies in sound actuator:

- support stopping of loop sound
- support stopping by python
- keep state of actuator in sync with audio device.
The lack of state sync was causing several other problems:
- actuator stop playing the sound
- sound chopped before the end
- not possible to pause sound

Commit Details:

Full Hash: 9ca5b78d1ad13a54f2649a7ed4287435c6727de6
SVN Revision: 16990
Parent Commit: 4bd7fa9
Lines Changed: +55, -25

3 Modified Paths:

/intern/SoundSystem/intern/SND_Scene.cpp (+10, -3) (Diff)
/intern/SoundSystem/intern/SND_SoundObject.cpp (+6, -3) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+39, -19) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021