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Git Commits -> Revision 9de082d

Revision 9de082d by Miika Hamalainen (master)
September 10, 2011, 08:55 (GMT)
Dynamic Paint:
* Enabled modifier "Apply" button since it can now be used to apply displacement or output layers to the mesh.
* Default surface output names are now unique in case canvas has multiple surfaces of same type.
* Merged "face aligned" and "non-closed" brush options to a single "Project" toggle, available for "Proximity" brushes.
* Added more icons to user interface selections.
* Increased default proximity distance.
* Set proximity falloff ramp to only affect alpha by default.
* Removed some no longer required render ext. functions.
* Fix: geometry node vertex alpha didn't work unless "Vertex Color Paint/Light" was enabled from material.

Commit Details:

Full Hash: 9de082dbf4130b48d59e673ed276a046d97cc1e4
SVN Revision: 40092
Parent Commit: 42faf7a
Lines Changed: +191, -166

12 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py (+43, -41) (Diff)
/source/blender/blenkernel/intern/dynamicpaint.c (+115, -63) (Diff)
/source/blender/editors/interface/interface_templates.c (+2, -2) (Diff)
/source/blender/makesdna/DNA_dynamicpaint_types.h (+9, -9) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+0, -3) (Diff)
/source/blender/makesrna/intern/rna_dynamicpaint.c (+15, -18) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+1, -1) (Diff)
/source/blender/nodes/intern/SHD_util.c (+2, -0) (Diff)
/source/blender/render/extern/include/RE_shader_ext.h (+0, -3) (Diff)
/source/blender/render/intern/source/render_texture.c (+1, -16) (Diff)
/source/blender/render/intern/source/shadeinput.c (+3, -8) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+0, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021