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Git Commits -> Revision 9efef3c

Revision 9efef3c by Antonis Ryakiotakis (master)
December 18, 2013, 16:34 (GMT)
Fix T37177, sculpting can act on opposite side of mesh in orthographic camera.

Summary:
Issue here most probably is that the start point in ray-casting is too
far away from the mesh. As a result the triangle intersection code can
sometimes miss the ray intersection. To solve this, we project the ray
segment to the boundary of the root node.

Reviewers: brecht, sergey, campbellbarton

Reviewed By: brecht

Maniphest Tasks: T37177

Differential Revision: https://developer.blender.org/D115

Commit Details:

Full Hash: 9efef3c2515bef9cd2928834ab7e29cf32c20593
Parent Commit: 355c699
Lines Changed: +65, -3

3 Modified Paths:

/source/blender/blenkernel/BKE_pbvh.h (+6, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+43, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+16, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021