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Git Commits -> Revision 9f18e06

Revision 9f18e06 by Joshua Leung (master)
November 24, 2010, 23:36 (GMT)
Spline IK Bugfix:

Binding code had off-by-1 error, which meant that when "Even Divisions" was disabled the length of the wrong bone would get used.

This error was most noticeable when the lengths of the bones were quite different - for example, a chain with 3 bones of increasing length. Thanks to "Julius" on BlenderArtists for catching this. Cheers!

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Also, simplified the binding code loop a bit to prevent this sort of error in future.

Commit Details:

Full Hash: 9f18e066fc373d39dea40f288dcaf10e9a049e6e
SVN Revision: 33302
Parent Commit: 49f6358
Lines Changed: +14, -17

2 Modified Paths:

/source/blender/blenkernel/intern/anim_sys.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+13, -16) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021