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Git Commits -> Revision 9fa3117

Revision 9fa3117 by Brecht Van Lommel (render25)
March 3, 2010, 17:12 (GMT)
Render Branch: restored area lamp form factor code, but using the code
from AAO which is faster and matches exactly the simple multi sampled
result for lambert and no shadow.

Also some other tweaks to lamp code, and wrote down some dev notes about
current behavior:
http://wiki.blender.org/index.php/Dev:2.5/Source/ShadingSystem/RandomNotes

Commit Details:

Full Hash: 9fa31178411d635392de4361688df4583b637039
SVN Revision: 27253
Parent Commit: f24d1c2
Lines Changed: +149, -136

13 Modified Paths:

/release/scripts/ui/properties_data_lamp.py (+14, -15) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenlib/intern/math_geom.c (+2, -4) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -3) (Diff)
/source/blender/makesdna/DNA_lamp_types.h (+3, -2) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+13, -16) (Diff)
/source/blender/render/intern/include/lamp.h (+4, -4) (Diff)
/source/blender/render/intern/include/material.h (+1, -1) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)
/source/blender/render/intern/source/lamp.c (+87, -55) (Diff)
/source/blender/render/intern/source/rayshade.c (+1, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+20, -31) (Diff)
/source/blender/render/intern/source/volumetric.c (+1, -1) (Diff)
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