Blender Git Loki
Git Commits -> Revision a108d1e
Revision a108d1e by Brecht Van Lommel (render25) July 2, 2010, 13:47 (GMT) |
Render Branch: world lighting method no shader / shader once / full shading is now just a single "use shader" option. Full shading can't possibly work well for irradiance caching, and when not doing irradiance caching we might as well do full shading. |
Commit Details:
Full Hash: a108d1e751eabd041895a078262a93b320fe3e2c
SVN Revision: 29872
Parent Commit: 016954d
Lines Changed: +11, -11