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Git Commits -> Revision a2bebb0
Revision a2bebb0 by Benoit Bolsee (decklink) November 3, 2015, 16:37 (GMT) |
BGE: asynchronous render with ImageRender new render() method usage: ir = bge.texture.ImageRender(..) ir.render() ir.refresh(buffer) |
Commit Details:
Full Hash: a2bebb088095343af9af3a4799d46b6328ae84d7
Parent Commit: ef40f91
Lines Changed: +65, -17
5 Modified Paths:
/source/gameengine/Rasterizer/RAS_IOffScreen.h (+5, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp (+5, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+48, -10) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+6, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.cpp (+5, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h (+1, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+48, -10) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+6, -3) (Diff)