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Git Commits -> Revision a350b3d

Revision a350b3d by Jason Wilkins (soc-2012-swiss_cheese)
July 15, 2012, 06:14 (GMT)
GPU_matrix and gpu_funcions fixup

Replaced GPU_MODELVIEW and friends with GL_MODELVIEW (If we need the bit fields we can create GPU_MODELVIEW_BIT, but having GPU_MODELVIEW is potentially very problematic for spotting bugs.)
Changed some macros to be enabled by WITH_GPU_SAFETY.
Prefer to use BLI_assert because it obeys WITH_ASSERT_ABORT option.
Fixed up CHECKMAT to work on MSVC.
Fixed up some functions to use GLAPIENTRY.
Quieted warning about slight differences between glBindAttribLocation and glBindAttribLocationARB.

Commit Details:

Full Hash: a350b3d4a0ed4d7a0ecb274b1f0d928b6f33b2a4
SVN Revision: 48934
Parent Commit: 75d305a
Lines Changed: +154, -147

14 Modified Paths:

/source/blender/blenfont/intern/blf.c (+4, -4) (Diff)
/source/blender/gpu/GPU_functions.h (+5, -1) (Diff)
/source/blender/gpu/GPU_matrix.h (+17, -20) (Diff)
/source/blender/gpu/intern/gpu_functions.c (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_matrix.c (+75, -70) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+8, -8) (Diff)
/source/gameengine/GamePlayer/common/GPC_Canvas.cpp (+2, -2) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+12, -12) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+9, -9) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp (+3, -3) (Diff)
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