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Git Commits -> Revision a47e681

Revision a47e681 by Brecht Van Lommel (master)
October 2, 2013, 17:02 (GMT)
Fixes for cycles Mapping and Vector Transform node:

* Keep the Mapping node default type as Point for now, instead of Texture. The
latter is a better default, but this is breaking API compatibility and it's
too close to release to expect addons to be fixed in time.

* Vector Transform and Mapping nodes had properties with name "type" to set the
type of vector, but this conflicts with the node type property, so renamed to
vector_type now.

Commit Details:

Full Hash: a47e6810a28714a840a83262734b109a3ac78747
SVN Revision: 60507
Parent Commit: ba01e5e
Lines Changed: +21, -20

17 Modified Paths:

/intern/cycles/blender/addon/ui.py (+1, -1) (Diff)
/intern/cycles/blender/blender_shader.cpp (+2, -2) (Diff)
/source/blender/editors/space_node/drawnode.c (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+3, -2) (Diff)
/source/blender/makesrna/intern/rna_texture.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.c (+1, -1) (Diff)
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