Blender Git Loki
Git Commits -> Revision a4bd3f7
Revision a4bd3f7 by Germano Cavalcante (master) June 14, 2019, 03:03 (GMT) |
Mesh Selection: Move Selection ID Context Utilities to ED_view3d. This patch does not bring functional changes, but it is a good change if we want to use these utilities in areas other than those using BMesh (eg painting editors). This is also a step to replace `ED_view3d_select_id_validate`. That function erroneously checks `V3D_INVALID_BACKBUF` which causes it to update unnecessarily. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D5072 |
Commit Details:
Full Hash: a4bd3f7d7e5634c96fd15d4bd8c2ed0211dc990a
Parent Commit: accd8d0
Lines Changed: +255, -219
5 Modified Paths:
/source/blender/editors/include/ED_mesh.h (+0, -16) (Diff)
/source/blender/editors/include/ED_view3d.h (+17, -0) (Diff)
/source/blender/editors/mesh/CMakeLists.txt (+0, -1) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+31, -176) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+207, -26) (Diff)
/source/blender/editors/include/ED_view3d.h (+17, -0) (Diff)
/source/blender/editors/mesh/CMakeLists.txt (+0, -1) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+31, -176) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+207, -26) (Diff)