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Git Commits -> Revision a5b9f22

Revision a5b9f22 by Jorge Bernal (master)
April 17, 2014, 01:40 (GMT)
BGE - button for deactivate sensors, controllers and actuators

This change introduces a new checkbox to deactivate the sensors, controllers and/or actuators. It is useful during the development phase to avoid delete sensors, controllers or actuators if you want to test something new.

NOC: The wiki page is being updated (the images mostly), but the feature is already in the 2.71 release log.

{F61628}

Reviewers: moguri, dfelinto, campbellbarton, dingto, #user_interface, billrey

Reviewed By: moguri

CC: billrey

Differential Revision: https://developer.blender.org/D16

Commit Details:

Full Hash: a5b9f22454cc36c8811b10fe65d40ec900497922
Parent Commit: 8a42100
Committed By: Dalai Felinto
Lines Changed: +160, -56

13 Modified Paths:

/source/blender/editors/include/UI_interface.h (+1, -0) (Diff)
/source/blender/editors/interface/interface.c (+40, -11) (Diff)
/source/blender/editors/interface/interface_intern.h (+1, -1) (Diff)
/source/blender/editors/space_logic/logic_window.c (+83, -31) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_controller_types.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_sensor_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_controller.c (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_sensor.c (+5, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+14, -10) (Diff)
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