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Git Commits -> Revision a7ea07c

Revision a7ea07c by Jacques Lucke (master)
June 10, 2020, 13:33 (GMT)
Depsgraph: use blender::Vector instead of std::vector

We decided that `blender::Vector` should be the default choice for
a vector data structure in Blender.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D7981

Commit Details:

Full Hash: a7ea07c6777a93373c8261d4a36edcee8a66a460
Parent Commit: 044b824
Lines Changed: +17, -19

12 Modified Paths:

/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+3, -3) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_relations.cc (+2, -2) (Diff)
/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc (+2, -2) (Diff)
/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc (+2, -2) (Diff)
/source/blender/depsgraph/intern/depsgraph.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/depsgraph.h (+2, -3) (Diff)
/source/blender/depsgraph/intern/depsgraph_type.h (+0, -1) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/node/deg_node_component.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/node/deg_node_component.h (+1, -1) (Diff)
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