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Git Commits -> Revision ad32b77
Revision ad32b77 by Mike Erwin (master) September 27, 2016, 19:05 (GMT) |
fix basic shader syntax when drawing lines Fixed on GL 3.2+, Mac still lays an egg due to the geometry shader. |
Commit Details:
Full Hash: ad32b774cbfe5470a5d3cd074e16b325c5393a07
Parent Commit: 88aa42a
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_basic_frag.glsl (+1, -1) (Diff)