Blender Git Loki
Git Commits -> Revision ae8102c
Revision ae8102c by Kester Maddock (master) December 4, 2004, 09:51 (GMT) |
Update the physics engine: interpolate between frames so track to/camera actuators work properly. (bug #1816) |
Commit Details:
Full Hash: ae8102c8d657096302e1b29d7e1ef55153b96da5
SVN Revision: 3587
Parent Commit: ab71348
Lines Changed: +382, -139
6 Modified Paths:
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h (+1, -0) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h (+33, -6) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h (+2, -1) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp (+37, -5) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp (+243, -59) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp (+66, -68) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h (+33, -6) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h (+2, -1) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp (+37, -5) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp (+243, -59) (Diff)
/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp (+66, -68) (Diff)