Blender Git Loki
Git Commits -> Revision aea95c7
Revision aea95c7 by Joseph Eagar (master) November 8, 2011, 00:20 (GMT) |
bmesh: fixed merge issues with navmesh (though I've not tested if it works yet). also fixed a small crasher in bridge. |
Commit Details:
Full Hash: aea95c78606a99b0fa9c4c29c9e922e4a03f2a69
SVN Revision: 41637
Parent Commit: d424e14
Lines Changed: +119, -55
9 Modified Paths:
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/navmesh_conversion.c (+1, -1) (Diff)
/source/blender/bmesh/bmesh.h (+3, -0) (Diff)
/source/blender/bmesh/intern/bmesh_mesh.c (+41, -0) (Diff)
/source/blender/bmesh/operators/connectops.c (+1, -1) (Diff)
/source/blender/editors/include/ED_mesh.h (+1, -0) (Diff)
/source/blender/editors/mesh/bmeshutils.c (+23, -0) (Diff)
/source/blender/editors/mesh/mesh_navmesh.c (+47, -51) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+1, -1) (Diff)
/source/blender/blenkernel/intern/navmesh_conversion.c (+1, -1) (Diff)
/source/blender/bmesh/bmesh.h (+3, -0) (Diff)
/source/blender/bmesh/intern/bmesh_mesh.c (+41, -0) (Diff)
/source/blender/bmesh/operators/connectops.c (+1, -1) (Diff)
/source/blender/editors/include/ED_mesh.h (+1, -0) (Diff)
/source/blender/editors/mesh/bmeshutils.c (+23, -0) (Diff)
/source/blender/editors/mesh/mesh_navmesh.c (+47, -51) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+1, -1) (Diff)