Blender Git Loki

Git Commits -> Revision aec6b78

Revision aec6b78 by Andre Susano Pinto (master)
July 22, 2008, 12:02 (GMT)

Commit Details:

Full Hash: aec6b78deda32d7aa1631ec76efda5bcea83a8c9
SVN Revision: 15689
Parent Commit: 06f67dd
Lines Changed: +5732, -817

6 Added Paths:

/source/blender/include/BDR_gpencil.h (+76, -0) (View)
/source/blender/include/BIF_drawgpencil.h (+44, -0) (View)
/source/blender/makesdna/DNA_gpencil_types.h (+141, -0) (View)
/source/blender/src/drawgpencil.c (+653, -0) (View)
/source/blender/src/editaction_gpencil.c (+549, -0) (View)
/source/blender/src/gpencil.c (+1290, -0) (View)

92 Modified Paths:

/source/blender/blenkernel/BKE_global.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/collision.c (+3, -0) (Diff)
/source/blender/blenkernel/intern/lattice.c (+4, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+4, -1) (Diff)
/source/blender/blenlib/intern/arithb.c (+1, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+58, -6) (Diff)
/source/blender/blenloader/intern/writefile.c (+33, -1) (Diff)
/source/blender/include/BDR_drawaction.h (+3, -0) (Diff)
/source/blender/include/BIF_editaction.h (+26, -2) (Diff)
/source/blender/include/BIF_space.h (+7, -1) (Diff)
/source/blender/include/BSE_editaction_types.h (+4, -2) (Diff)
/source/blender/include/transform.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_action_types.h (+18, -2) (Diff)
/source/blender/makesdna/DNA_space_types.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+13, -2) (Diff)
/source/blender/makesdna/intern/makesdna.c (+2, -0) (Diff)
/source/blender/python/api2_2x/Blender.c (+1, -1) (Diff)
/source/blender/python/api2_2x/doc/LibData.py (+31, -11) (Diff)
/source/blender/python/api2_2x/doc/Particle.py (+24, -205) (Diff)
/source/blender/python/api2_2x/doc/Render.py (+1, -3) (Diff)
/source/blender/python/api2_2x/Library.c (+69, -0) (Diff)
/source/blender/python/api2_2x/Particle.c (+322, -150) (Diff)
/source/blender/python/api2_2x/sceneRender.c (+1, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+21, -6) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+2, -0) (Diff)
/source/blender/src/drawaction.c (+115, -9) (Diff)
/source/blender/src/drawnode.c (+77, -0) (Diff)
/source/blender/src/drawobject.c (+5, -0) (Diff)
/source/blender/src/drawseq.c (+79, -18) (Diff)
/source/blender/src/drawview.c (+71, -9) (Diff)
/source/blender/src/editaction.c (+344, -52) (Diff)
/source/blender/src/editmesh.c (+8, -3) (Diff)
/source/blender/src/editnode.c (+32, -5) (Diff)
/source/blender/src/editobject.c (+1, -0) (Diff)
/source/blender/src/header_action.c (+270, -107) (Diff)
/source/blender/src/header_node.c (+10, -0) (Diff)
/source/blender/src/header_seq.c (+12, -1) (Diff)
/source/blender/src/header_view3d.c (+4, -0) (Diff)
/source/blender/src/interface.c (+6, -1) (Diff)
/source/blender/src/space.c (+31, -8) (Diff)
/source/blender/src/transform_conversions.c (+215, -8) (Diff)
/source/blender/src/transform_generics.c (+9, -0) (Diff)
/source/blender/src/usiblender.c (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+12, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+5, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+227, -16) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -0) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+7, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+24, -24) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+5, -1) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+4, -1) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.h (+3, -0) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+27, -6) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.h (+5, -3) (Diff)
/source/gameengine/GamePlayer/common/GPC_Canvas.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+33, -7) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+49, -13) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.h (+6, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+4, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+75, -11) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+10, -0) (Diff)
/source/gameengine/Ketsji/KX_IPhysicsController.h (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_OdePhysicsController.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_OdePhysicsController.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+46, -5) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.h (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+5, -6) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+11, -0) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+221, -58) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+16, -0) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+43, -2) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.h (+3, -0) (Diff)
/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_SumoPhysicsController.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.h (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+28, -6) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+4, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+32, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+9, -0) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+12, -0) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+16, -9) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+8, -0) (Diff)
/source/gameengine/SceneGraph/SG_IObject.cpp (+4, -2) (Diff)
/source/gameengine/SceneGraph/SG_IObject.h (+1, -1) (Diff)
/source/gameengine/SceneGraph/SG_Node.cpp (+23, -6) (Diff)
/source/gameengine/SceneGraph/SG_Node.h (+1, -1) (Diff)
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