Blender Git Loki
Git Commits -> Revision aedf456
Revision aedf456 by Daniel Dunbar (master) March 20, 2004, 22:55 (GMT) |
- split the data structures that actually constitute a mesh (MVert,MFace,etc) off into DNA_meshdata_types.h, to isolate areas of source that actually edit mesh *data* vs. areas that just edit mesh object information. |
Commit Details:
Full Hash: aedf456938bf5611d8e1668599884ff3d957c643
SVN Revision: 2165
Parent Commit: 0d4300e
Lines Changed: +112, -37
1 Added Path:
/source/blender/makesdna/DNA_meshdata_types.h (+69, -0) (View)
43 Modified Paths:
/source/blender/blenkernel/intern/anim.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/displist.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/effect.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/exotic.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/key.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/lattice.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/subsurf.c (+1, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_mesh_types.h (+0, -37) (Diff)
/source/blender/makesdna/intern/makesdna.c (+2, -0) (Diff)
/source/blender/python/api2_2x/NMesh.h (+1, -0) (Diff)
/source/blender/radiosity/intern/source/radpostprocess.c (+1, -0) (Diff)
/source/blender/radiosity/intern/source/radpreprocess.c (+1, -0) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+1, -0) (Diff)
/source/blender/src/booleanops.c (+1, -0) (Diff)
/source/blender/src/buttons_editing.c (+1, -0) (Diff)
/source/blender/src/buttons_object.c (+1, -0) (Diff)
/source/blender/src/drawimage.c (+1, -0) (Diff)
/source/blender/src/drawmesh.c (+1, -0) (Diff)
/source/blender/src/drawobject.c (+1, -0) (Diff)
/source/blender/src/editarmature.c (+1, -0) (Diff)
/source/blender/src/editdeform.c (+1, -0) (Diff)
/source/blender/src/editface.c (+1, -0) (Diff)
/source/blender/src/editkey.c (+1, -0) (Diff)
/source/blender/src/editmesh.c (+1, -0) (Diff)
/source/blender/src/editobject.c (+1, -0) (Diff)
/source/blender/src/editsima.c (+1, -0) (Diff)
/source/blender/src/vpaint.c (+1, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+1, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/displist.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/effect.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/exotic.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/key.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/lattice.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/mesh.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/subsurf.c (+1, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_mesh_types.h (+0, -37) (Diff)
/source/blender/makesdna/intern/makesdna.c (+2, -0) (Diff)
/source/blender/python/api2_2x/NMesh.h (+1, -0) (Diff)
/source/blender/radiosity/intern/source/radpostprocess.c (+1, -0) (Diff)
/source/blender/radiosity/intern/source/radpreprocess.c (+1, -0) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+1, -0) (Diff)
/source/blender/src/booleanops.c (+1, -0) (Diff)
/source/blender/src/buttons_editing.c (+1, -0) (Diff)
/source/blender/src/buttons_object.c (+1, -0) (Diff)
/source/blender/src/drawimage.c (+1, -0) (Diff)
/source/blender/src/drawmesh.c (+1, -0) (Diff)
/source/blender/src/drawobject.c (+1, -0) (Diff)
/source/blender/src/editarmature.c (+1, -0) (Diff)
/source/blender/src/editdeform.c (+1, -0) (Diff)
/source/blender/src/editface.c (+1, -0) (Diff)
/source/blender/src/editkey.c (+1, -0) (Diff)
/source/blender/src/editmesh.c (+1, -0) (Diff)
/source/blender/src/editobject.c (+1, -0) (Diff)
/source/blender/src/editsima.c (+1, -0) (Diff)
/source/blender/src/vpaint.c (+1, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinMeshObject.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp (+1, -0) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+1, -0) (Diff)