Blender Git Loki
Git Commits -> Revision af12eaa
March 22, 2005, 13:34 (GMT) |
Reordered some of the includes to fix STL issues. For details, see: http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=5867 Kent |
Commit Details:
Full Hash: af12eaae1ff70fcb2441a89ed687c674d9d91388
SVN Revision: 4016
Parent Commit: f011240
Lines Changed: +7, -20
8 Modified Paths:
/source/gameengine/Converter/BL_ActionActuator.h (+1, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.h (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -5) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -5) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -5) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.h (+1, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -5) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+1, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -5) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -5) (Diff)