Blender Git Loki

Git Commits -> Revision af8c0c8

November 21, 2014, 15:01 (GMT)
Fix for applying the bending randomness factor.

A stupid hack is needed here, changing the way the factor is applied to
angular bending springs. In cloth sim the bending factor of individual
springs is applied as a mix value between the bending stiffness and a
max value, but this max value isn't even used in hair sim so that
approach becomes useless.

Commit Details:

Full Hash: af8c0c84f600a8c735fc8e4d514b404c962b5b03
Parent Commit: bc637d0
Lines Changed: +7, -3

Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021