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Git Commits -> Revision b068563
Revision b068563 by Brecht Van Lommel (master) May 22, 2013, 20:18 (GMT) |
Fix #35459: global texture coordinates not working with GLSL shaders. Got broken in shader uniform binding optimizations in revision 55527. |
Commit Details:
Full Hash: b068563ec892fe9fcf942e388610d89b874c8a6e
SVN Revision: 56967
Parent Commit: 81dadaf
Lines Changed: +3, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_material.c (+3, -1) (Diff)