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Git Commits -> Revision b1ccdea
Revision b1ccdea by Alexander Kuznetsov (soc-2012-swiss_cheese) July 16, 2012, 19:15 (GMT) |
Enables draw in VA GE mode for OpenGL ES by using attributes with known index instead of usual functions. |
Commit Details:
Full Hash: b1ccdea4b5516a49a0cb8610d2b49bd94e14fd27
SVN Revision: 48983
Parent Commit: 5443c24
Lines Changed: +48, -13
5 Modified Paths:
/source/blender/gpu/GPU_functions.h (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_functions.c (+10, -0) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+3, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+4, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp (+27, -13) (Diff)
/source/blender/gpu/intern/gpu_functions.c (+10, -0) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+3, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+4, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp (+27, -13) (Diff)