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Git Commits -> Revision b379f62

Revision b379f62 by Antonio Vazquez (master)
January 28, 2021, 09:36 (GMT)
Fix T85035: Gpencil render in background render wrong frame

Due a thread priority, the calculation of the current frame is not done before the frames are available. This produces wrong render frames.

The solution is verify the current frame before doing the real render. This adds only a few milliseconds, but it assures the frame is correct.

As the problem is only when render in background, the recalculation of the frame is only necessary when do real render and not a viewport render, so there is no impact in the animation FPS.

Commit Details:

Full Hash: b379f626ce3ec965984a6758ae4e52b7c0dbcc2a
Parent Commit: 61d1fd7
Lines Changed: +8, -0

1 Modified Path:

/source/blender/draw/engines/gpencil/gpencil_engine.c (+8, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021