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Git Commits -> Revision b4db7d8
Revision b4db7d8 by Bastien Montagne (master) February 26, 2019, 20:00 (GMT) |
Cleanup: use 'poly' for polygons-related data, not 'face'. In Blender face is for tesselated faces, that kind of miss-naming is a pretty good way to shoot yourself in the foot at some point or another (see T61979)... |
Commit Details:
Full Hash: b4db7d80f18b4afb8b02122c0c6ea2813b56f56c
Parent Commit: cae56ad
Lines Changed: +49, -49
1 Modified Path:
/source/blender/modifiers/intern/MOD_solidify.c (+49, -49) (Diff)