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Git Commits -> Revision b4f8e3f

Revision b4f8e3f by Patrick Bender (master)
February 6, 2020, 01:57 (GMT)
Fix T69776: Error with complex Eevee noise texture in some drivers

Apparently the compiled shader bump into some register limit and
the compiler instead of giving an error, does something incorrectly.

Differential Revision: https://developer.blender.org/D6759

Commit Details:

Full Hash: b4f8e3f01bc91c98cc8b37f9a6f4ab8378e807eb
Parent Commit: 092deb8
Committed By: Germano Cavalcante
Lines Changed: +25, -30

3 Modified Paths:

/source/blender/gpu/intern/gpu_material_library.h (+1, -3) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl (+0, -7) (Diff)
/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl (+24, -20) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021