Blender Git Loki

Git Commits -> Revision b5cc078

August 20, 2020, 03:29 (GMT)
Changed to 'texelFetch()' for 'closest' interpolation in fluid viewport display

Used 'texelFetch()' instead of 'texture()' to avoid filtering and thus precision errors

Commit Details:

Full Hash: b5cc078e4daa8d702b968b4a94b78adbe548c038
Parent Commit: f21baa7
Lines Changed: +5, -3

1 Modified Path:

/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl (+5, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021