Blender Git Loki
Git Commits -> Revision b5d1f7a
Revision b5d1f7a by Brecht Van Lommel (master) September 17, 2011, 14:38 (GMT) |
Cycles: missed these files in merge commit. |
Commit Details:
Full Hash: b5d1f7a073fb3f283bb6446a506e256d684df79f
SVN Revision: 40300
Parent Commit: f4a9215
Lines Changed: +3729, -0
36 Added Paths:
/source/blender/nodes/shader/nodes/node_shader_add_shader.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_attribute.c (+59, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_background.c (+65, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_blend_weight.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_emission.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_fresnel.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_geometry.c (+71, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_holdout.c (+63, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_light_path.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_mix_shader.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_noise.h (+472, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_lamp.c (+58, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_material.c (+71, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_texture.c (+75, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_world.c (+59, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_blend.c (+135, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_clouds.c (+118, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_coord.c (+75, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_distnoise.c (+115, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+115, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+113, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+169, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_marble.c (+123, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+288, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+100, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+82, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_stucci.c (+118, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+164, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_wood.c (+125, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_attribute.c (+59, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_background.c (+65, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_blend_weight.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_emission.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_fresnel.c (+68, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_geometry.c (+71, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_holdout.c (+63, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_light_path.c (+69, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_mix_shader.c (+70, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_noise.h (+472, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_lamp.c (+58, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_material.c (+71, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_texture.c (+75, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_output_world.c (+59, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_blend.c (+135, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_clouds.c (+118, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_coord.c (+75, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_distnoise.c (+115, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+115, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+113, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+169, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_marble.c (+123, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+288, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+100, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+82, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_stucci.c (+118, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+164, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_wood.c (+125, -0) (View)