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Git Commits -> Revision b6d35e1

Revision b6d35e1 by Kévin Dietrich (master)
October 30, 2016, 11:29 (GMT)
Viewport smoke: add support to render the volume using a color ramp.

This is yet another debug option that allows to render an arbitrary
simulation field by using a color ramp to inspect its voxel values.
Note that when using this, fire rendering is turned off.

Reviewers: plasmasolutions, gottfried

Differential Revision: https://developer.blender.org/D1733

Commit Details:

Full Hash: b6d35e1fa74076e5072e53dad63dc712f85a7027
Parent Commit: 4e68f48
Lines Changed: +236, -82

12 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_smoke.py (+8, -0) (Diff)
/source/blender/blenkernel/intern/smoke.c (+11, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+4, -0) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+0, -4) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+116, -71) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+0, -6) (Diff)
/source/blender/gpu/GPU_shader.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+13, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_smoke_frag.glsl (+12, -0) (Diff)
/source/blender/makesdna/DNA_smoke_types.h (+22, -1) (Diff)
/source/blender/makesrna/intern/rna_smoke.c (+48, -0) (Diff)
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