Blender Git Loki
Git Commits -> Revision b71e29b
Revision b71e29b by Aaron Carlisle (master) December 8, 2021, 04:12 (GMT) |
Cleanup: clang-format |
Commit Details:
Full Hash: b71e29b3dacb4c3071858cb8797e4a4879430392
Parent Commit: 47b36dd
Lines Changed: +86, -54
30 Modified Paths:
/intern/cycles/kernel/camera/projection.h (+21, -17) (Diff)
/intern/cycles/scene/camera.cpp (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_common.cc (+1, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_common.cc (+2, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc (+2, -1) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+2, -1) (Diff)
/source/blender/nodes/NOD_socket_declarations.hh (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_clamp.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.cc (+6, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_map_range.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_bricks.c (+0, -1) (Diff)
/intern/cycles/scene/camera.cpp (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_common.cc (+1, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_common.cc (+2, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc (+2, -1) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+2, -1) (Diff)
/source/blender/nodes/NOD_socket_declarations.hh (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_clamp.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.cc (+6, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_map_range.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_bricks.c (+0, -1) (Diff)