Blender Git Loki
Git Commits -> Revision b77c0ed
Revision b77c0ed by Sybren A. Stüvel (master) September 10, 2020, 09:42 (GMT) |
Cleanup: USD, inline namespace declarations Replace nested `namespace blender { namespace io { namespace usd {` with `namespace blender::io::usd {`. No functional changes. |
Commit Details:
Full Hash: b77c0edce1f40a0c2d5c1a71ac4ea21773747580
Parent Commit: 549a00d
Lines Changed: +36, -108
18 Modified Paths:
/source/blender/io/usd/intern/usd_capi.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_exporter_context.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_hierarchy_iterator.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_hierarchy_iterator.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_abstract.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_abstract.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_camera.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_camera.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_hair.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_hair.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_light.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_light.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_mesh.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_mesh.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_metaball.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_metaball.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_exporter_context.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_hierarchy_iterator.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_hierarchy_iterator.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_abstract.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_abstract.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_camera.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_camera.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_hair.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_hair.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_light.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_light.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_mesh.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_mesh.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_metaball.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_metaball.h (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.cc (+2, -6) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.h (+2, -6) (Diff)