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Git Commits -> Revision b7d540f
Revision b7d540f by L. E. Segovia (soc-2018-hair-shader) June 6, 2018, 13:21 (GMT) |
Add color and roughness randomization Set 0.0 to not randomize anything. The value represent how much (less) of the feature you want to add to your hair, in percentage. Ref T54796 |
Commit Details:
Full Hash: b7d540f245aa4adf48ea0481f686a46cbc812ec1
Parent Commit: f1bcaab
Lines Changed: +44, -14
6 Modified Paths:
/intern/cycles/kernel/shaders/node_principled_hair_bsdf.osl (+11, -3) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+12, -6) (Diff)
/intern/cycles/render/graph.cpp (+1, -1) (Diff)
/intern/cycles/render/nodes.cpp (+8, -4) (Diff)
/intern/cycles/render/nodes.h (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c (+10, -0) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+12, -6) (Diff)
/intern/cycles/render/graph.cpp (+1, -1) (Diff)
/intern/cycles/render/nodes.cpp (+8, -4) (Diff)
/intern/cycles/render/nodes.h (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c (+10, -0) (Diff)