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Git Commits -> Revision b8d0f62
Revision b8d0f62 by Brecht Van Lommel (master) June 15, 2009, 11:48 (GMT) |
Fix for bug #18924: OpenGL performance issue with particle modifiers, actually two modifier datamask optimizations that were never done. * Don't use modifier data mask for disabled modifiers. * Check if UV data is needed for particle system instead of always requesting it. |
Commit Details:
Full Hash: b8d0f62fd2a9088034fa7da1d7e5e82ca845b728
SVN Revision: 20898
Parent Commit: afaa376
Lines Changed: +78, -46
5 Modified Paths:
/source/blender/blenkernel/BKE_modifier.h (+6, -3) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+11, -15) (Diff)
/source/blender/blenkernel/intern/modifier.c (+55, -25) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+4, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+11, -15) (Diff)
/source/blender/blenkernel/intern/modifier.c (+55, -25) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+4, -1) (Diff)