Blender Git Loki

Git Commits -> Revision b94ec17

Revision b94ec17 by Dalai Felinto (master)
March 6, 2019, 16:33 (GMT)
Fix stereoscopy convergence plane placement

Note this was broken even in 2.7x.

We had a different logic for the plane wire, as for the plane itself.
And they were both wrong when changing the camera shift or the stereo
pivot.

Both of their logic is now unified and correct.

Also I had to create a new gpu batch for the quad wires, since there is
no state that allows me to filter out the geometry, and the square gpu
batch is quite different than the quad one (2d x 3d and orientation).

Commit Details:

Full Hash: b94ec178a2062244cb4227301b6ff9370bfbd46d
Parent Commit: 0ec9886
Lines Changed: +53, -33

3 Modified Paths:

/source/blender/draw/intern/draw_cache.c (+27, -0) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -0) (Diff)
/source/blender/draw/modes/object_mode.c (+25, -33) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021