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Git Commits -> Revision b980cd1
Revision b980cd1 by Kévin Dietrich (master) November 10, 2020, 17:59 (GMT) |
Cycles: fix compilation of OSL shaders following API change The names of the parameters are based on those of those of the sockets, so they also need to be updated. This was forgotten about in the previous commit (rBa284e559b90e). Ref T82561. |
Commit Details:
Full Hash: b980cd163a9d5d77eeffc2e353333e739fa9e719
Parent Commit: a632088
Lines Changed: +134, -134
12 Modified Paths:
/intern/cycles/kernel/shaders/node_clamp.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_gradient_texture.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_mapping.osl (+5, -5) (Diff)
/intern/cycles/kernel/shaders/node_map_range.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_math.osl (+41, -41) (Diff)
/intern/cycles/kernel/shaders/node_mix.osl (+19, -19) (Diff)
/intern/cycles/kernel/shaders/node_musgrave_texture.osl (+21, -21) (Diff)
/intern/cycles/kernel/shaders/node_sky_texture.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_vector_math.osl (+25, -25) (Diff)
/intern/cycles/kernel/shaders/node_vector_rotate.osl (+5, -5) (Diff)
/intern/cycles/kernel/shaders/node_vector_transform.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_wave_texture.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_gradient_texture.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_mapping.osl (+5, -5) (Diff)
/intern/cycles/kernel/shaders/node_map_range.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_math.osl (+41, -41) (Diff)
/intern/cycles/kernel/shaders/node_mix.osl (+19, -19) (Diff)
/intern/cycles/kernel/shaders/node_musgrave_texture.osl (+21, -21) (Diff)
/intern/cycles/kernel/shaders/node_sky_texture.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_vector_math.osl (+25, -25) (Diff)
/intern/cycles/kernel/shaders/node_vector_rotate.osl (+5, -5) (Diff)
/intern/cycles/kernel/shaders/node_vector_transform.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_wave_texture.osl (+2, -2) (Diff)