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Git Commits -> Revision bbee3ce

Revision bbee3ce by Brecht Van Lommel (render25)
February 4, 2010, 17:17 (GMT)
Render Branch: trying to get units figured out for materials and lamps,
see comments in material.h and lamp.h. Change in UI is that lamp energy
is now called power and is specified in Watts. It's still off by a large
factor due to the lamp falloff code, that will be fixed in a separate
commit.

Commit Details:

Full Hash: bbee3ceb949641d479d0cc4be57a26d93c8cb22f
SVN Revision: 26606
Parent Commit: 062410f
Lines Changed: +82, -59

15 Modified Paths:

/release/scripts/ui/properties_data_lamp.py (+1, -1) (Diff)
/source/blender/blenkernel/BKE_blender.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+7, -2) (Diff)
/source/blender/makesrna/intern/makesrna.c (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_lamp.c (+4, -3) (Diff)
/source/blender/makesrna/RNA_types.h (+4, -2) (Diff)
/source/blender/render/intern/include/lamp.h (+7, -6) (Diff)
/source/blender/render/intern/include/material.h (+28, -14) (Diff)
/source/blender/render/intern/source/halo.c (+1, -1) (Diff)
/source/blender/render/intern/source/lamp.c (+7, -9) (Diff)
/source/blender/render/intern/source/material.c (+9, -7) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+4, -7) (Diff)
/source/blender/render/intern/source/texture_stack.c (+3, -3) (Diff)
/source/blender/render/intern/source/volumetric.c (+1, -1) (Diff)
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