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Git Commits -> Revision bc28feb
Revision bc28feb by Erwin Coumans (master) September 25, 2008, 16:48 (GMT) |
re-use some Blender soft body settings for Bullet game soft bodies |
Commit Details:
Full Hash: bc28feb997b05d61d2d1e971137be489c780dcbc
SVN Revision: 16726
Parent Commit: c9c9b2e
Lines Changed: +66, -53
7 Modified Paths:
/source/blender/blenkernel/intern/object.c (+1, -5) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -4) (Diff)
/source/blender/makesdna/DNA_object_types.h (+0, -9) (Diff)
/source/blender/src/buttons_logic.c (+44, -24) (Diff)
/source/blender/src/editobject.c (+4, -4) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+15, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -3) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -4) (Diff)
/source/blender/makesdna/DNA_object_types.h (+0, -9) (Diff)
/source/blender/src/buttons_logic.c (+44, -24) (Diff)
/source/blender/src/editobject.c (+4, -4) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+15, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -3) (Diff)