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Git Commits -> Revision be143cc

Revision be143cc by Dalai Felinto (master)
October 6, 2011, 06:56 (GMT)
texface fix: if material is not used by mesh set default bge mat flag (backface culling on)
report by Mitchell Stokes over IRC, but probably one of the reason people have been asking
to expose the Game Settings material panel in the Render engine as well.

Commit Details:

Full Hash: be143cc037ad80dd792546bf0e2bd22b70c32ffe
SVN Revision: 40827
Parent Commit: 0d2b936
Lines Changed: +5, -0

1 Modified Path:

/source/blender/blenkernel/intern/material.c (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021