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Git Commits -> Revision bfdaa3b
Revision bfdaa3b by Dalai Felinto (master) December 17, 2011, 21:23 (GMT) |
bugfix: [#29486] 2D filters make scene disappear when wire material used - patch by Juha Mäki-Kanto when last drawn material is wire it will not set back to face drawing. |
Commit Details:
Full Hash: bfdaa3b187b947a0efcf3a02cb70bbe8aff5e301
SVN Revision: 42696
Parent Commit: 74a1123
Lines Changed: +2, -0
1 Modified Path:
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+2, -0) (Diff)