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Git Commits -> Revision c119fb6

Revision c119fb6 by Benoit Bolsee (master)
October 16, 2008, 23:33 (GMT)
BGE showstopper bug fix:
- Reset hit object pointer at end of frame of touch sensor to avoid returning invalid pointer to getHitObject().
- Clear all references in KX_TouchSensor::m_colliders when the sensor is disabled to avoid loose references.
- Test GetSGNode() systematically for all KX_GameObject functions that can be called from python in case a python controller keeps a reference in GameLogic (bad practice anyway).

Commit Details:

Full Hash: c119fb6e51b07faec288c5b20739b773f24cc748
SVN Revision: 17090
Parent Commit: d8d2358
Lines Changed: +80, -34

5 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+45, -12) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+23, -20) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021