Blender Git Loki
Git Commits -> Revision c500552
Revision c500552 by Kester Maddock (master) May 16, 2004, 12:54 (GMT) |
SceneGraph support for bounding boxs |
Commit Details:
Full Hash: c50055204df1a73583f646bba688d5f7a76531a8
SVN Revision: 2542
Parent Commit: 3e6b05f
Lines Changed: +801, -11
4 Added Paths:
/source/gameengine/SceneGraph/SG_BBox.cpp (+179, -0) (View)
/source/gameengine/SceneGraph/SG_BBox.h (+130, -0) (View)
/source/gameengine/SceneGraph/SG_Tree.cpp (+296, -0) (View)
/source/gameengine/SceneGraph/SG_Tree.h (+128, -0) (View)
/source/gameengine/SceneGraph/SG_BBox.h (+130, -0) (View)
/source/gameengine/SceneGraph/SG_Tree.cpp (+296, -0) (View)
/source/gameengine/SceneGraph/SG_Tree.h (+128, -0) (View)
6 Modified Paths:
/source/gameengine/SceneGraph/SConscript (+6, -2) (Diff)
/source/gameengine/SceneGraph/SG_IObject.h (+4, -3) (Diff)
/source/gameengine/SceneGraph/SG_Node.cpp (+2, -0) (Diff)
/source/gameengine/SceneGraph/SG_Node.h (+5, -1) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+33, -4) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.h (+18, -1) (Diff)
/source/gameengine/SceneGraph/SG_IObject.h (+4, -3) (Diff)
/source/gameengine/SceneGraph/SG_Node.cpp (+2, -0) (Diff)
/source/gameengine/SceneGraph/SG_Node.h (+5, -1) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+33, -4) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.h (+18, -1) (Diff)