Blender Git Loki
Git Commits -> Revision c94455c
Revision c94455c by Erwin Coumans (master) January 8, 2006, 09:37 (GMT) |
more linux game engine work. hopefully works now! |
Commit Details:
Full Hash: c94455c14d28221f6e05f33ba42e23a5d3245a28
SVN Revision: 6339
Parent Commit: 88a8508
Lines Changed: +1767, -1767
6 Added Paths:
/source/gameengine/Ketsji/BL_Material.cpp (+132, -0) (View)
/source/gameengine/Ketsji/BL_Material.h (+155, -0) (View)
/source/gameengine/Ketsji/BL_Shader.cpp (+914, -0) (View)
/source/gameengine/Ketsji/BL_Shader.h (+117, -0) (View)
/source/gameengine/Ketsji/BL_Texture.cpp (+389, -0) (View)
/source/gameengine/Ketsji/BL_Texture.h (+53, -0) (View)
/source/gameengine/Ketsji/BL_Material.h (+155, -0) (View)
/source/gameengine/Ketsji/BL_Shader.cpp (+914, -0) (View)
/source/gameengine/Ketsji/BL_Shader.h (+117, -0) (View)
/source/gameengine/Ketsji/BL_Texture.cpp (+389, -0) (View)
/source/gameengine/Ketsji/BL_Texture.h (+53, -0) (View)
6 Deleted Paths:
/source/gameengine/Converter/BL_Material.cpp (+0, -132)
/source/gameengine/Converter/BL_Material.h (+0, -155)
/source/gameengine/Converter/BL_Shader.cpp (+0, -914)
/source/gameengine/Converter/BL_Shader.h (+0, -117)
/source/gameengine/Converter/BL_Texture.cpp (+0, -389)
/source/gameengine/Converter/BL_Texture.h (+0, -53)
/source/gameengine/Converter/BL_Material.h (+0, -155)
/source/gameengine/Converter/BL_Shader.cpp (+0, -914)
/source/gameengine/Converter/BL_Shader.h (+0, -117)
/source/gameengine/Converter/BL_Texture.cpp (+0, -389)
/source/gameengine/Converter/BL_Texture.h (+0, -53)