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Git Commits -> Revision c95692d

Revision c95692d by Chris Want (master)
April 24, 2003, 00:48 (GMT)
Support for auto-skinning when parenting a mesh to an armature.
Applies to bones that do not have a boneclass of unskinnable
(set per bone in editmode in the button window).

Commit Details:

Full Hash: c95692df7ca0b2d4746e2e7a597b69a6f30c1676
SVN Revision: 597
Parent Commit: 788fa67
Lines Changed: +746, -13

10 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_subsurf.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+1, -2) (Diff)
/source/blender/blenkernel/intern/subsurf.c (+41, -0) (Diff)
/source/blender/include/BIF_editarmature.h (+2, -0) (Diff)
/source/blender/include/BIF_editdeform.h (+12, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+22, -1) (Diff)
/source/blender/src/editarmature.c (+361, -2) (Diff)
/source/blender/src/editdeform.c (+297, -7) (Diff)
/source/blender/src/editobject.c (+8, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021