Blender Git Loki
Git Commits -> Revision c9a10b9
Revision c9a10b9 by Brecht Van Lommel (master) April 14, 2013, 21:42 (GMT) |
Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL render of objects could slow things down when redrawing the view each time a new sample is displayed. Now it does a partial redraw of the viewport with only the render border area, skipping OpenGL object drawing while the render is refining. |
Commit Details:
Full Hash: c9a10b99ff2f25b6807cf43c3bfa827ba185e625
SVN Revision: 56052
Parent Commit: 77a7865
Lines Changed: +116, -57
7 Modified Paths:
/source/blender/editors/include/ED_screen.h (+1, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -0) (Diff)
/source/blender/editors/screen/area.c (+11, -2) (Diff)
/source/blender/editors/space_clip/clip_draw.c (+4, -2) (Diff)
/source/blender/editors/space_image/image_draw.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+82, -48) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+14, -3) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -0) (Diff)
/source/blender/editors/screen/area.c (+11, -2) (Diff)
/source/blender/editors/space_clip/clip_draw.c (+4, -2) (Diff)
/source/blender/editors/space_image/image_draw.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+82, -48) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+14, -3) (Diff)