Blender Git Loki
Git Commits -> Revision ca908e2
Revision ca908e2 by Tamito Kajiyama (master) February 16, 2010, 02:10 (GMT) |
Added support for transparent stroke colors (again). Transparent strokes are rendered by means of transparent vertex colors. To make this possible, Blender's internal renderer has been slightly extended to allow transparent vertex colors. When Material::vcol_alpha is non-zero, the renderer takes MCol::a into account. |
Commit Details:
Full Hash: ca908e21e215a87f0783fed47feed394ccdea4d6
SVN Revision: 26947
Parent Commit: 12506ed
Lines Changed: +37, -6
6 Modified Paths:
/source/blender/blenkernel/intern/material.c (+1, -0) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp (+27, -3) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_material_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/shadeinput.c (+4, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+1, -1) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp (+27, -3) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_material_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/shadeinput.c (+4, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+1, -1) (Diff)