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Git Commits -> Revision cdb0b3b

Revision cdb0b3b by Brecht Van Lommel (master)
October 8, 2017, 11:17 (GMT)
Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.

Commit Details:

Full Hash: cdb0b3b1dcd4e9962426422868b2f40535670a5c
Parent Commit: 4b3e6cb
Lines Changed: +285, -239

18 Modified Paths:

/intern/cycles/blender/blender_session.cpp (+5, -8) (Diff)
/intern/cycles/blender/blender_sync.cpp (+3, -14) (Diff)
/intern/cycles/blender/blender_sync.h (+2, -5) (Diff)
/intern/cycles/device/device.cpp (+4, -0) (Diff)
/intern/cycles/device/device.h (+4, -0) (Diff)
/intern/cycles/device/device_cpu.cpp (+2, -0) (Diff)
/intern/cycles/device/device_cuda.cpp (+2, -0) (Diff)
/intern/cycles/device/device_network.cpp (+5, -1) (Diff)
/intern/cycles/device/device_opencl.cpp (+2, -0) (Diff)
/intern/cycles/kernel/kernel_path.h (+64, -61) (Diff)
/intern/cycles/kernel/kernel_path_branched.h (+169, -136) (Diff)
/intern/cycles/kernel/kernel_types.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_volume.h (+3, -0) (Diff)
/intern/cycles/render/integrator.cpp (+1, -0) (Diff)
/intern/cycles/render/mesh.cpp (+9, -7) (Diff)
/intern/cycles/render/mesh.h (+2, -1) (Diff)
/intern/cycles/render/scene.h (+1, -1) (Diff)
/intern/cycles/render/shader.cpp (+6, -4) (Diff)
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