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Git Commits -> Revision cdfae95
Revision cdfae95 by Bastien Montagne (master) March 3, 2017, 09:50 (GMT) |
When creating texture/image in Texture Paint mode, both datablocks should get the same name The paint slot name was not the same as what is displayed on the texture properties panel. Instead, the slot type (e.g. "Diffuse Color") was used as the name. Patch by Suchaaver (@minifigmaster125) with minor changes from @mont29. Reviewers: mont29, sergey Maniphest Tasks: T50704 Differential Revision: https://developer.blender.org/D2523 |
Commit Details:
Full Hash: cdfae957f2471a207d0118b8643272cfea49871b
Parent Commit: 810d7d4
Lines Changed: +5, -10
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_proj.c (+5, -10) (Diff)