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Git Commits -> Revision d0b0bc2
Revision d0b0bc2 by Antonio Vazquez (temp-lanpr-staging) September 12, 2019, 01:13 (GMT) |
GPencil: Fade layer using background color Now the fade layer uses the same logic used to fade objects and also is available in all modes. Reviewers: mendio, pepeland Reviewed By: mendio, pepeland Differential Revision: https://developer.blender.org/D5707 |
Commit Details:
Full Hash: d0b0bc2a0b7362f223b2bcc6bdac5da1e8c0e25a
Parent Commit: 3f2ae8f
Committed By: YimingWu
Lines Changed: +118, -44
6 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+6, -7) (Diff)
/source/blender/draw/engines/gpencil/gpencil_draw_utils.c (+69, -25) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+1, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+14, -4) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl (+14, -4) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+14, -4) (Diff)
/source/blender/draw/engines/gpencil/gpencil_draw_utils.c (+69, -25) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+1, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+14, -4) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl (+14, -4) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+14, -4) (Diff)