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Git Commits -> Revision d5009eb

Revision d5009eb by Joshua Leung (master)
September 11, 2009, 12:05 (GMT)
2.5 Rotations: As a experiment, enabling Axis-Angle for Bones

The support for this is really quite hacky, and I might disable this later if we cannot get some parts to work nicely.

Some notes:
* This is currently stored in the same variable that quaternions are stored in, since they both have 4 components. However, in RNA, I've added 2 properties specially for this.
* There are some shearing issues using certain axes - i.e. (1,1,0) - that will need to be checked on.
* Transform code is really quite temporary for this. Just a quick demo of what can be done...

Commit Details:

Full Hash: d5009eb1423c3c0359cbc85c7346412c597b8663
SVN Revision: 23125
Parent Commit: 4057667
Lines Changed: +92, -11

6 Modified Paths:

/release/ui/buttons_data_bone.py (+4, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+6, -2) (Diff)
/source/blender/editors/transform/transform.c (+10, -1) (Diff)
/source/blender/editors/transform/transform_conversions.c (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+68, -6) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+1, -1) (Diff)
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