Blender Git Loki
Git Commits -> Revision d7b3e33
Revision d7b3e33 by Dalai Felinto (master) August 22, 2017, 12:37 (GMT) |
GL_TEXTURE_2D_ARRAY wasn't handled in GPU_texture_update Although the problem was exposed in 9457715d9a6f, the problem was in the original code that was copied over. To have: ``` } else { /* EXPECTED_VALUE */ ``` Without an BLI_assert(value == EXPECTED_VALUE); is asking for troubles. Yet another reason to favour switch statements with: ``` default: BLI_assert(!"value not implemented or supported"); ``` Instead of chained if/else if/else /* expected_value */. |
Commit Details:
Full Hash: d7b3e33af43fa5a42e87689b441e6aa08e544754
Parent Commit: 5f4066c
Lines Changed: +1, -0
1 Modified Path:
/source/blender/gpu/intern/gpu_texture.c (+1, -0) (Diff)