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Git Commits -> Revision d7c29a0

Revision d7c29a0 by M.G. Kishalmi (master)
February 23, 2011, 11:58 (GMT)
since the introduction of 'newbump' blender
was exporting normal maps with red and green channel inverted
relative to the geometry it actually exports.

This change makes blender export normal maps
which are very similar to most tools out there.

patch by Morten S. Mikkelsen

Commit Details:

Full Hash: d7c29a0310f3709395a6de2a1ace6da395770aa6
SVN Revision: 35107
Parent Commit: 5b60770
Lines Changed: +754, -717

4 Modified Paths:

/source/blender/gpu/intern/gpu_shader_material.glsl (+6, -1) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl.c (+716, -708) (Diff)
/source/blender/render/intern/source/imagetexture.c (+24, -6) (Diff)
/source/blender/render/intern/source/rendercore.c (+8, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021